* Screen Space Reflection is currently best recommended for Desktop Mode only, and can be pretty demanding for some hardware.
EmuVR update 1.0.3 is here!
Time to show off some new stuff and post more often here.
Today: TV glass thickness shader
Before, it looked like some magic changing paint over the screen.
Now the image is actually inside the glass.
This looks pretty cool in VR!
EmuVR Beta is LIVE!
I repeat, THE BETA HAS LAUNCHED!
This is not a drill!
How to participate? Go here to enter our beta testing community: www.emuvr.net/beta
This is still very WIP, many features are still being worked on, but now you can play while we keep improving it together!
PS: I’m sorry for the radio silence for a while, and thank you for your patience. I was just working on it nonstop, concentrating on the launch. The beta started internally a week ago with me sending invites to every single person that just asked directly for it since 2015. That’s how everyone got an invite, just by asking! But I couldn’t make that info public just yet because I could receive 100s of requests while I was trying to fix game breaking bugs in time. And today it is finally stable enough for everyone to try, so let’s do this!