Difference between revisions of "Updates"
From EmuVR Wiki
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EmuVR is currently in open beta, with frequent updates to fix issues/add new features. | EmuVR is currently in open beta, with frequent updates to fix issues/add new features. | ||
− | == Current Version ( | + | == Current Version (1.0.2) == |
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Revision as of 18:06, 28 October 2018
EmuVR is currently in open beta, with frequent updates to fix issues/add new features.
Current Version (1.0.2)§ Link
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Version 1.0.2 was released to Discord on October 20, 2018.
Changes:
- Gamecube and Dreamcast cores now work(most of the time).
- Experimental streaming support from URLs. (See Media#Streaming for info.)
- Buttons are now easier to press.
- Increase interaction distance for gamepad when pointing to the clock and ceiling fan lamp
- Game Scanner: Update unused cores list.
Fixes:
- Fix everything being shiny when starting at night time.
- Fix buttons staying highlighted forever when grabbing an object.
- Fix cables disappearing when using distance grab.
- Prevent duplicate systems from the random spawner, if possible.
- Fix window blinds shimmering from the moonlight.
- Fix higher CPU usage when using the real-time clock at night.
- Game Scanner: Skip CRC check for big files.
- Game Scanner: Fix duplicate entries for Dreamcast games.
- Game Scanner: Fix Retroarch scan part not working properly if there are any spaces in your path.
Version 1.0.1.1§ Link
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