Difference between revisions of "Updates"

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(Added changelogs for 1.0.1.1 and 1.0.2)
 
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EmuVR is currently in open beta, with frequent updates to fix issues/add new features.
 
EmuVR is currently in open beta, with frequent updates to fix issues/add new features.
  
== Current Version (2.0.1) ==
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== Current Version (1.0.2) ==
  
 
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Revision as of 18:06, 28 October 2018

EmuVR is currently in open beta, with frequent updates to fix issues/add new features.

Current Version (1.0.2)§ Link

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Version 1.0.2 was released to Discord on October 20, 2018.

Changes:

  • Gamecube and Dreamcast cores now work(most of the time).
  • Experimental streaming support from URLs. (See Media#Streaming for info.)
  • Buttons are now easier to press.
  • Increase interaction distance for gamepad when pointing to the clock and ceiling fan lamp
  • Game Scanner: Update unused cores list.

Fixes:

  • Fix everything being shiny when starting at night time.
  • Fix buttons staying highlighted forever when grabbing an object.
  • Fix cables disappearing when using distance grab.
  • Prevent duplicate systems from the random spawner, if possible.
  • Fix window blinds shimmering from the moonlight.
  • Fix higher CPU usage when using the real-time clock at night.
  • Game Scanner: Skip CRC check for big files.
  • Game Scanner: Fix duplicate entries for Dreamcast games.
  • Game Scanner: Fix Retroarch scan part not working properly if there are any spaces in your path.

Version 1.0.1.1§ Link

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