Difference between revisions of "Controls"
Line 31: | Line 31: | ||
!|Keyboard/Mouse | !|Keyboard/Mouse | ||
|- id="movement" | |- id="movement" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Movement [[#movement|Link]] |
| Left Analog | | Left Analog | ||
| Left Analog | | Left Analog | ||
Line 37: | Line 37: | ||
| WASD | | WASD | ||
|- id="teleport" | |- id="teleport" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Teleport [[#teleport|Link]] |
| Left Analog | | Left Analog | ||
| Any Analog [Up/Down] | | Any Analog [Up/Down] | ||
Line 43: | Line 43: | ||
| T | | T | ||
|- id="snap_turn" | |- id="snap_turn" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Snap Turn [[#snap_turn|Link]] |
| [LB]/[RB] | | [LB]/[RB] | ||
| Any Analog [Left/Right] | | Any Analog [Left/Right] | ||
Line 49: | Line 49: | ||
| Q/E | | Q/E | ||
|- id="camera" | |- id="camera" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Camera (Desktop mode) [[#camera|Link]] |
| Right Analog | | Right Analog | ||
| | | | ||
Line 55: | Line 55: | ||
| Move Mouse | | Move Mouse | ||
|- id="power_console" | |- id="power_console" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Power On Console [[#power_console|Link]] <br/> (Hold for 1 second to power Off) |
| A | | A | ||
| Pointer Button + A/X | | Pointer Button + A/X | ||
Line 61: | Line 61: | ||
| Spacebar | | Spacebar | ||
|- id="focus_input" | |- id="focus_input" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Focus Input to Console [[#focus_input|Link]] |
| A | | A | ||
| Pointer Button + A/X | | Pointer Button + A/X | ||
Line 67: | Line 67: | ||
| Spacebar | | Spacebar | ||
|- id="unfocus_input" | |- id="unfocus_input" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Unfocus Input from Console [[#unfocus_input|Link]] |
| Left Analog [Press] + Right Analog [Press] | | Left Analog [Press] + Right Analog [Press] | ||
| Left Analog [Press] + Right Analog [Press] | | Left Analog [Press] + Right Analog [Press] | ||
Line 73: | Line 73: | ||
| Ctrl + Spacebar | | Ctrl + Spacebar | ||
|- id="attach_cable" | |- id="attach_cable" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Attach Cables [[#attach_cable|Link]] |
| Y | | Y | ||
| Pointer Button + B | | Pointer Button + B | ||
Line 79: | Line 79: | ||
| F | | F | ||
|- id="toggle_tv_or_tray" | |- id="toggle_tv_or_tray" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Power TV On/Off [[#toggle_tv_or_tray|Link]]<br/> '''''or''''' Open/Close Console Tray |
| B | | B | ||
| Pointer Button + B | | Pointer Button + B | ||
Line 85: | Line 85: | ||
| C | | C | ||
|- id="inventory_menu" | |- id="inventory_menu" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Inventory Menu [[#inventory_menu|Link]] |
| Start | | Start | ||
| Start | | Start | ||
Line 91: | Line 91: | ||
| Tab | | Tab | ||
|- id="grab" | |- id="grab" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Grab Object [[#grab|Link]] |
| X | | X | ||
| ''Grab it with your hand'' | | ''Grab it with your hand'' | ||
Line 97: | Line 97: | ||
| X | | X | ||
|- id="grab_in_place" | |- id="grab_in_place" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Grab Object In Place [[#grab_in_place|Link]] <br/> (Keep distance and rotation) <br/> |
'''''or''''' Reset Object Rotation | '''''or''''' Reset Object Rotation | ||
| Hold X | | Hold X | ||
Line 104: | Line 104: | ||
| Hold X | | Hold X | ||
|- id="rotate" | |- id="rotate" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Rotate Grabbed Object [[#rotate|Link]] |
| Right Analog <br/> (+ [LB] for desktop mode) | | Right Analog <br/> (+ [LB] for desktop mode) | ||
| | | | ||
Line 110: | Line 110: | ||
| Ctrl + Move Mouse | | Ctrl + Move Mouse | ||
|- id="rotate_sideways" | |- id="rotate_sideways" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Rotate Grabbed Object Sideways [[#rotate_sideways|Link]] |
| Left Trigger (Hold) + Right Analog [Left/Right] | | Left Trigger (Hold) + Right Analog [Left/Right] | ||
| | | | ||
Line 116: | Line 116: | ||
| Shift + Move Mouse [Left/Right] | | Shift + Move Mouse [Left/Right] | ||
|- id="move_closer_farther" | |- id="move_closer_farther" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Move object Closer / Farther [[#move_closer_farther|Link]] |
| Left Trigger (Hold) + Right Analog [Up/Down] | | Left Trigger (Hold) + Right Analog [Up/Down] | ||
| | | | ||
Line 122: | Line 122: | ||
| Mouse Wheel | | Mouse Wheel | ||
|- id="distance_grab" | |- id="distance_grab" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Distance Grab / The Force [[#distance_grab|Link]] <br/> (Hands) |
| | | | ||
| Pointer Button + Grab Button | | Pointer Button + Grab Button | ||
Line 128: | Line 128: | ||
| | | | ||
|- id="drop" | |- id="drop" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Drop object [[#drop|Link]] |
| X | | X | ||
| Release Grab Button | | Release Grab Button | ||
Line 134: | Line 134: | ||
| X | | X | ||
|- id="throw" | |- id="throw" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Throw object [[#throw|Link]] |
| Right Trigger | | Right Trigger | ||
| ''Throw it with your hand'' | | ''Throw it with your hand'' | ||
Line 140: | Line 140: | ||
| Z | | Z | ||
|- id="object_action" | |- id="object_action" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Object Action [[#object_action|Link]] <br/> (While pointing to object) |
| A | | A | ||
| Pointer Button + A/X | | Pointer Button + A/X | ||
Line 146: | Line 146: | ||
| Spacebar | | Spacebar | ||
|- id="change_time" | |- id="change_time" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Change Time [[#change_time|Link]] <br/> (While pointing to the clock) |
| DPad [Left/Right] | | DPad [Left/Right] | ||
| Pointer Button + Analog [Left/Right] | | Pointer Button + Analog [Left/Right] | ||
Line 152: | Line 152: | ||
| Left/Right | | Left/Right | ||
|- id="change_time_shortcut" | |- id="change_time_shortcut" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Change Time [[#change_time_shortcut|Link]] <br/> (Anywhere) |
| Press and hold Both Analogs <br/> + DPad [Left/Right] | | Press and hold Both Analogs <br/> + DPad [Left/Right] | ||
| Both Pointer Buttons + Analog [Left/Right] | | Both Pointer Buttons + Analog [Left/Right] | ||
Line 158: | Line 158: | ||
| Ctrl + Left/Right | | Ctrl + Left/Right | ||
|- id="toggle_teleport" | |- id="toggle_teleport" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Toggle Teleport Mode [[#toggle_teleport|Link]] |
| Press and hold Both Analogs + A | | Press and hold Both Analogs + A | ||
| Both Pointer Buttons + A | | Both Pointer Buttons + A | ||
Line 165: | Line 165: | ||
|- | |- | ||
|- id="switch_light" | |- id="switch_light" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Switch Light [[#switch_light|Link]] |
| Press and hold Both Analogs + Y | | Press and hold Both Analogs + Y | ||
| Both Pointer Buttons + B | | Both Pointer Buttons + B | ||
Line 172: | Line 172: | ||
|- | |- | ||
|- id="lock_mouse" | |- id="lock_mouse" | ||
− | |style="text-align:left; padding: | + | |style="text-align:left; padding: 0.7em" class="anchorlink" | Lock Mouse Cursor [[#lock_mouse|Link]] |
| | | | ||
| | | |
Revision as of 01:02, 29 November 2018
This page will show you the button mapping for each action, but to actually learn when and how to use them, you'll need to check How To Play.
Think of this page as more of a dictionary, and the actual book is the How To Play page.
Pointer Button
To interact with some objects using hand controllers, you can hold the Pointer Button to show a laser pointer, point to a interactable object to highlight it, then press the other needed button as explained in the section below, to perform the action.
Touch | Vive |
---|---|
Index Trigger | Grip Button |
Controls
If you need to point someone to a specific control in this page, you can hover it with your cursor and a "Link" will show up. You can then just copy its address and paste it anywhere.
Control | Gamepad | Touch | Vive | Keyboard/Mouse |
---|---|---|---|---|
Movement Link | Left Analog | Left Analog | Left Trackpad | WASD |
Teleport Link | Left Analog | Any Analog [Up/Down] | Any Trackpad [Up/Down] | T |
Snap Turn Link | [LB]/[RB] | Any Analog [Left/Right] | Any Trackpad [Left/Right] | Q/E |
Camera (Desktop mode) Link | Right Analog | Move Mouse | ||
Power On Console Link (Hold for 1 second to power Off) |
A | Pointer Button + A/X | Pointer Button + Any Trackpad [Down] | Spacebar |
Focus Input to Console Link | A | Pointer Button + A/X | Pointer Button + Any Trackpad [Down] | Spacebar |
Unfocus Input from Console Link | Left Analog [Press] + Right Analog [Press] | Left Analog [Press] + Right Analog [Press] | Left Menu + Right Menu | Ctrl + Spacebar |
Attach Cables Link | Y | Pointer Button + B | Pointer Button + Right Trackpad [Left] | F |
Power TV On/Off Link or Open/Close Console Tray |
B | Pointer Button + B | Pointer Button + Left Trackpad [Right] | C |
Inventory Menu Link | Start | Start | Left Menu or Right Menu | Tab |
Grab Object Link | X | Grab it with your hand | Grab it with your hand | X |
Grab Object In Place Link (Keep distance and rotation) or Reset Object Rotation |
Hold X | Hold X | ||
Rotate Grabbed Object Link | Right Analog (+ [LB] for desktop mode) |
Ctrl + Move Mouse | ||
Rotate Grabbed Object Sideways Link | Left Trigger (Hold) + Right Analog [Left/Right] | Shift + Move Mouse [Left/Right] | ||
Move object Closer / Farther Link | Left Trigger (Hold) + Right Analog [Up/Down] | Mouse Wheel | ||
Distance Grab / The Force Link (Hands) |
Pointer Button + Grab Button | Pointer Button + Grip Button | ||
Drop object Link | X | Release Grab Button | Release Grip Button | X |
Throw object Link | Right Trigger | Throw it with your hand | Throw it with your hand | Z |
Object Action Link (While pointing to object) |
A | Pointer Button + A/X | Pointer Button + Any Trackpad [Down] | Spacebar |
Change Time Link (While pointing to the clock) |
DPad [Left/Right] | Pointer Button + Analog [Left/Right] | Pointer Button + Left Trackpad [Left/Right] | Left/Right |
Change Time Link (Anywhere) |
Press and hold Both Analogs + DPad [Left/Right] |
Both Pointer Buttons + Analog [Left/Right] | Both Pointer Buttons + Left Trackpad [Left/Right] | Ctrl + Left/Right |
Toggle Teleport Mode Link | Press and hold Both Analogs + A | Both Pointer Buttons + A | Both Pointer Buttons + Right Trackpad [Down] | |
Switch Light Link | Press and hold Both Analogs + Y | Both Pointer Buttons + B | Both Pointer Buttons + Right Trackpad [Up] | Ctrl + 1 |
Lock Mouse Cursor Link | ` (Backquote) |
Game Focus Input Mapping (Touch / Vive)
EmuVR also remaps buttons on your Touch / Vive to buttons on a virtual Xbox 360/One controller, so that you can to play your games with them instead of a gamepad.
This layout may seem odd, but it was designed with comfort and convenience in mind for the most common systems, in a way that allows you to press all the face buttons at the same time with one hand.
With this you can dash-jump while charging a shot, if your game needs all those buttons being pressed together.
Simulated Button | Touch | Vive |
---|---|---|
A | A | Right Pad Up |
B | B | Right Trigger |
X | Back | Right Menu |
Y | Start | Right Grip |
Start | Y | Left Menu |
Select | X | Right Menu |
Right Shoulder | Left Trigger | Right Pad Right |
Left Shoulder | Left Analog (Press/Click) | Right Pad Left |
Left Analog | Left Analog | Left Pad (Click and drag) |
Right Analog | Right Analog | Left Grip (Hold) + Right Pad (Touch only, don’t click) |
DPad (For systems without analogs) |
Left Analog | Left Pad |
DPad (Force on systems with analogs) |
Press/Click Right Analog + Move Left Analog | Left Grip (Hold) + Left Pad (Click and drag) |