Difference between revisions of "Installation Guide"
From EmuVR Wiki
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# Download the following archives; | # Download the following archives; | ||
− | #* EmuVR base archive ( | + | #* EmuVR base archive (latest version: 1.0.2) |
− | #** (Latest download is always available in the official EmuVR Discord server) | + | #** (Latest download is always available in the official EmuVR Discord server, in #download) |
#* Approved Retroarch version (RetroArch.7z) | #* Approved Retroarch version (RetroArch.7z) | ||
#** http://buildbot.libretro.com/stable/1.7.5/windows/x86_64/RetroArch.7z | #** http://buildbot.libretro.com/stable/1.7.5/windows/x86_64/RetroArch.7z | ||
− | # Create a folder for EmuVR (for this example, we'll use | + | # Create a folder for EmuVR (for this example, we'll use C:\EmuVR, but it can exist anywhere). |
− | # Extract the contents of '''EmuVR 1.0. | + | # Extract the contents of '''EmuVR 1.0.2.7z''' to '''C:\EmuVR''' |
− | #* Note: If you end up with | + | #* Note: If you end up with C:\EmuVR\EmuVR, move everything out of there into C:\EmuVR. It should look like this; |
#*: [[File:Install_emuvr_folder.png]] | #*: [[File:Install_emuvr_folder.png]] | ||
− | # Extract '''RetroArch.7z''' to ''' | + | # Extract '''RetroArch.7z''' to '''C:\EmuVR\Retroarch''' |
− | # Copy your games to ''' | + | # Copy your games to '''C:\EmuVR\Games'''. In this example, we can use the following SNES homebrew game, "Hilda" from https://gamejolt.com/games/hilda/162284 (you can use any ROM(s) you like). |
− | ## For this example, create ''' | + | ## For this example, create '''C:\EmuVR\Games\SNES''' |
##* The name of the folder doesn't matter, as long as it's descriptive. | ##* The name of the folder doesn't matter, as long as it's descriptive. | ||
− | ##* Each console will have it's own folder, e.g. " | + | ##* Each console will have it's own folder, e.g. "N64", "Genesis", etc. |
− | ##* You can delete the default "SystemX/Y/Z" folders. | + | ##* You can delete the default "SystemX/Y/Z" folders, they're just examples. |
− | ## Move the .zip (or .sfc, etc) into ''' | + | ## Move the .zip (or .sfc, etc) into '''C:\EmuVR\Games\SNES''' |
− | ##* Note: EmuVR loads labels for all of your games into video memory at launch. As such, adding a large number of games could | + | ##* Note: EmuVR loads labels textures for all of your games into your video card memory (VRAM) at launch. As such, adding a large number of games could freeze EmuVR when loading them at start. There is no known upper limit, but keep in mind that migrating a full list of ROMSs from a previous library is not recommended (e.g., thousands of games). You should start at around 200~300 games, then go up. |
# Add games to EmuVR | # Add games to EmuVR | ||
## Run '''C:\EmuVR\Game Scanner\Game Scanner.exe''' | ## Run '''C:\EmuVR\Game Scanner\Game Scanner.exe''' | ||
## Click "Attempt Autofill" | ## Click "Attempt Autofill" | ||
− | ## Make sure ''' | + | ## Make sure '''C:\EmuVR\Games\SNES''' has been added, it's Media is "SNES", and a related Core is selected. |
##* In this case, I'm going to manually select "Nintendo - SNES / Famicom (Snes9x)" because I've tested it and it works well. | ##* In this case, I'm going to manually select "Nintendo - SNES / Famicom (Snes9x)" because I've tested it and it works well. | ||
## Click "Save Changes". | ## Click "Save Changes". | ||
## Click "Download Missing Cores" (wait for the download to complete and click "Ok") | ## Click "Download Missing Cores" (wait for the download to complete and click "Ok") | ||
## Click "Scan Games for EmuVR" (Wait for the scan to complete, then click "Ok") | ## Click "Scan Games for EmuVR" (Wait for the scan to complete, then click "Ok") | ||
− | # Run '''C:\EmuVR\EmuVR.exe''' and make sure your consoles and carts are available | + | # Run '''C:\EmuVR\EmuVR.exe''' and make sure your consoles and carts are available in your inventory menu |
#* If you would like to run in Desktop Mode, execute "Force Desktop.exe" in the same place as EmuVR.exe. | #* If you would like to run in Desktop Mode, execute "Force Desktop.exe" in the same place as EmuVR.exe. | ||
Revision as of 18:31, 28 October 2018
Contents
Installation
- Download the following archives;
- EmuVR base archive (latest version: 1.0.2)
- (Latest download is always available in the official EmuVR Discord server, in #download)
- Approved Retroarch version (RetroArch.7z)
- EmuVR base archive (latest version: 1.0.2)
- Create a folder for EmuVR (for this example, we'll use C:\EmuVR, but it can exist anywhere).
- Extract the contents of EmuVR 1.0.2.7z to C:\EmuVR
- Extract RetroArch.7z to C:\EmuVR\Retroarch
- Copy your games to C:\EmuVR\Games. In this example, we can use the following SNES homebrew game, "Hilda" from https://gamejolt.com/games/hilda/162284 (you can use any ROM(s) you like).
- For this example, create C:\EmuVR\Games\SNES
- The name of the folder doesn't matter, as long as it's descriptive.
- Each console will have it's own folder, e.g. "N64", "Genesis", etc.
- You can delete the default "SystemX/Y/Z" folders, they're just examples.
- Move the .zip (or .sfc, etc) into C:\EmuVR\Games\SNES
- Note: EmuVR loads labels textures for all of your games into your video card memory (VRAM) at launch. As such, adding a large number of games could freeze EmuVR when loading them at start. There is no known upper limit, but keep in mind that migrating a full list of ROMSs from a previous library is not recommended (e.g., thousands of games). You should start at around 200~300 games, then go up.
- For this example, create C:\EmuVR\Games\SNES
- Add games to EmuVR
- Run C:\EmuVR\Game Scanner\Game Scanner.exe
- Click "Attempt Autofill"
- Make sure C:\EmuVR\Games\SNES has been added, it's Media is "SNES", and a related Core is selected.
- In this case, I'm going to manually select "Nintendo - SNES / Famicom (Snes9x)" because I've tested it and it works well.
- Click "Save Changes".
- Click "Download Missing Cores" (wait for the download to complete and click "Ok")
- Click "Scan Games for EmuVR" (Wait for the scan to complete, then click "Ok")
- Run C:\EmuVR\EmuVR.exe and make sure your consoles and carts are available in your inventory menu
- If you would like to run in Desktop Mode, execute "Force Desktop.exe" in the same place as EmuVR.exe.
Adding games after the initial install
- Run C:\EmuVR\Game Scanner\Game Scanner.exe
- Click "Attempt Autofill"
- Make sure the folders you've added to C:\EmuVR\Games have been added. If not, click on "Add Folder..." and add it.
- Make sure to select the correct Media type and Core
- Click "Save Changes".
- Click "Download Missing Cores" (wait for the download to complete and click "Ok")
- Click "Scan Games for EmuVR" (Wait for the scan to complete, then click "Ok")
Customizing game labels, posters, etc
Please see Customization.
Troubleshooting
Please see Troubleshooting.