Difference between revisions of "Installation Guide"

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# Download the following archives;
 
# Download the following archives;
#* EmuVR base archive (EmuVR 1.0.1.7z)
+
#* EmuVR base archive (latest version: 1.0.2)
#** (Latest download is always available in the official EmuVR Discord server)
+
#** (Latest download is always available in the official EmuVR Discord server, in #download)
 
#* Approved Retroarch version (RetroArch.7z)
 
#* Approved Retroarch version (RetroArch.7z)
 
#** http://buildbot.libretro.com/stable/1.7.5/windows/x86_64/RetroArch.7z
 
#** http://buildbot.libretro.com/stable/1.7.5/windows/x86_64/RetroArch.7z
# Create a folder for EmuVR (for this example, we'll use c:\EmuVR, but it can exist anywhere).
+
# Create a folder for EmuVR (for this example, we'll use C:\EmuVR, but it can exist anywhere).
# Extract the contents of '''EmuVR 1.0.1.7z''' to '''c:\EmuVR'''
+
# Extract the contents of '''EmuVR 1.0.2.7z''' to '''C:\EmuVR'''
#* Note: If you end up with c:\EmuVR\EmuVR, move everything out of there into c:\EmuVR. It should look like this;
+
#* Note: If you end up with C:\EmuVR\EmuVR, move everything out of there into C:\EmuVR. It should look like this;
 
#*:  [[File:Install_emuvr_folder.png]]
 
#*:  [[File:Install_emuvr_folder.png]]
# Extract '''RetroArch.7z''' to '''c:\EmuVR\Retroarch'''
+
# Extract '''RetroArch.7z''' to '''C:\EmuVR\Retroarch'''
# Copy your games to '''c:\EmuVR\Games'''. In this example, we can use the following SNES homebrew game, "Hilda" from https://gamejolt.com/games/hilda/162284 (you can use any rom(s) you like).
+
# Copy your games to '''C:\EmuVR\Games'''. In this example, we can use the following SNES homebrew game, "Hilda" from https://gamejolt.com/games/hilda/162284 (you can use any ROM(s) you like).
## For this example, create '''c:\EmuVR\Games\snes'''
+
## For this example, create '''C:\EmuVR\Games\SNES'''
 
##* The name of the folder doesn't matter, as long as it's descriptive.
 
##* The name of the folder doesn't matter, as long as it's descriptive.
##* Each console will have it's own folder, e.g. "n64", "genesis", etc.
+
##* Each console will have it's own folder, e.g. "N64", "Genesis", etc.
##* You can delete the default "SystemX/Y/Z" folders.
+
##* You can delete the default "SystemX/Y/Z" folders, they're just examples.
## Move the .zip (or .sfc, etc) into '''c:\EmuVR\Games\snes'''
+
## Move the .zip (or .sfc, etc) into '''C:\EmuVR\Games\SNES'''
##* Note: EmuVR loads labels for all of your games into video memory at launch. As such, adding a large number of games could cause stability issues, including slowness and crashing. There is no known upper limit, but keep in mind that migrating a full list of roms from a previous library is not recommended (e.g., thousands of games).
+
##* Note: EmuVR loads labels textures for all of your games into your video card memory (VRAM) at launch. As such, adding a large number of games could freeze EmuVR when loading them at start. There is no known upper limit, but keep in mind that migrating a full list of ROMSs from a previous library is not recommended (e.g., thousands of games). You should start at around 200~300 games, then go up.
 
# Add games to EmuVR
 
# Add games to EmuVR
 
## Run '''C:\EmuVR\Game Scanner\Game Scanner.exe'''
 
## Run '''C:\EmuVR\Game Scanner\Game Scanner.exe'''
 
## Click "Attempt Autofill"
 
## Click "Attempt Autofill"
## Make sure '''c:\EmuVR\Games\snes''' has been added, it's Media is "SNES", and a related Core is selected.
+
## Make sure '''C:\EmuVR\Games\SNES''' has been added, it's Media is "SNES", and a related Core is selected.
 
##* In this case, I'm going to manually select "Nintendo - SNES / Famicom (Snes9x)" because I've tested it and it works well.
 
##* In this case, I'm going to manually select "Nintendo - SNES / Famicom (Snes9x)" because I've tested it and it works well.
 
## Click "Save Changes".
 
## Click "Save Changes".
 
## Click "Download Missing Cores" (wait for the download to complete and click "Ok")
 
## Click "Download Missing Cores" (wait for the download to complete and click "Ok")
 
## Click "Scan Games for EmuVR" (Wait for the scan to complete, then click "Ok")
 
## Click "Scan Games for EmuVR" (Wait for the scan to complete, then click "Ok")
# Run '''C:\EmuVR\EmuVR.exe''' and make sure your consoles and carts are available
+
# Run '''C:\EmuVR\EmuVR.exe''' and make sure your consoles and carts are available in your inventory menu
 
#* If you would like to run in Desktop Mode, execute "Force Desktop.exe" in the same place as EmuVR.exe.
 
#* If you would like to run in Desktop Mode, execute "Force Desktop.exe" in the same place as EmuVR.exe.
  

Revision as of 18:31, 28 October 2018

Installation

  1. Download the following archives;
  2. Create a folder for EmuVR (for this example, we'll use C:\EmuVR, but it can exist anywhere).
  3. Extract the contents of EmuVR 1.0.2.7z to C:\EmuVR
    • Note: If you end up with C:\EmuVR\EmuVR, move everything out of there into C:\EmuVR. It should look like this;
      Install emuvr folder.png
  4. Extract RetroArch.7z to C:\EmuVR\Retroarch
  5. Copy your games to C:\EmuVR\Games. In this example, we can use the following SNES homebrew game, "Hilda" from https://gamejolt.com/games/hilda/162284 (you can use any ROM(s) you like).
    1. For this example, create C:\EmuVR\Games\SNES
      • The name of the folder doesn't matter, as long as it's descriptive.
      • Each console will have it's own folder, e.g. "N64", "Genesis", etc.
      • You can delete the default "SystemX/Y/Z" folders, they're just examples.
    2. Move the .zip (or .sfc, etc) into C:\EmuVR\Games\SNES
      • Note: EmuVR loads labels textures for all of your games into your video card memory (VRAM) at launch. As such, adding a large number of games could freeze EmuVR when loading them at start. There is no known upper limit, but keep in mind that migrating a full list of ROMSs from a previous library is not recommended (e.g., thousands of games). You should start at around 200~300 games, then go up.
  6. Add games to EmuVR
    1. Run C:\EmuVR\Game Scanner\Game Scanner.exe
    2. Click "Attempt Autofill"
    3. Make sure C:\EmuVR\Games\SNES has been added, it's Media is "SNES", and a related Core is selected.
      • In this case, I'm going to manually select "Nintendo - SNES / Famicom (Snes9x)" because I've tested it and it works well.
    4. Click "Save Changes".
    5. Click "Download Missing Cores" (wait for the download to complete and click "Ok")
    6. Click "Scan Games for EmuVR" (Wait for the scan to complete, then click "Ok")
  7. Run C:\EmuVR\EmuVR.exe and make sure your consoles and carts are available in your inventory menu
    • If you would like to run in Desktop Mode, execute "Force Desktop.exe" in the same place as EmuVR.exe.

Adding games after the initial install

  1. Run C:\EmuVR\Game Scanner\Game Scanner.exe
  2. Click "Attempt Autofill"
  3. Make sure the folders you've added to C:\EmuVR\Games have been added. If not, click on "Add Folder..." and add it.
    • Make sure to select the correct Media type and Core
  4. Click "Save Changes".
  5. Click "Download Missing Cores" (wait for the download to complete and click "Ok")
  6. Click "Scan Games for EmuVR" (Wait for the scan to complete, then click "Ok")

Customizing game labels, posters, etc

Please see Customization.

Troubleshooting

Please see Troubleshooting.