Difference between revisions of "Controls"
From EmuVR Wiki
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! Vive | ! Vive | ||
|- | |- | ||
− | | Trigger | + | | Index Trigger |
− | | Grip | + | | Grip Button |
|- | |- | ||
|} | |} | ||
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== Controls == | == Controls == | ||
− | {| class="wikitable" style="text-align:center;" | + | {| class="wikitable table-anchor-highlight" style="text-align:center;" |
− | !style="width: | + | !style="width: 250px;"|Control |
!|Gamepad | !|Gamepad | ||
!|Touch | !|Touch | ||
!|Vive | !|Vive | ||
!|Keyboard/Mouse | !|Keyboard/Mouse | ||
− | |- | + | |- id="lock_mouse" |
− | |style="text-align:left;" |Lock Mouse Cursor | + | |style="text-align:left;" class="anchorlink" | Lock Mouse Cursor [[#lock_mouse|Link]] |
| | | | ||
| | | | ||
| | | | ||
|` (Backquote) | |` (Backquote) | ||
− | |- | + | |- id="movement" |
− | |style="text-align:left;" | + | |style="text-align:left;" class="anchorlink" | Movement [[#movement|Link]] |
| Analog | | Analog | ||
| Left Analog | | Left Analog | ||
| Left Trackpad | | Left Trackpad | ||
| WASD | | WASD | ||
− | |- | + | |- id="teleport" |
− | |style="text-align:left;" | Teleport | + | |style="text-align:left;" class="anchorlink" | Teleport [[#teleport|Link]] |
| Left Analog | | Left Analog | ||
| Any Analog [Up/Down] | | Any Analog [Up/Down] | ||
| Any Trackpad [Up/Down] | | Any Trackpad [Up/Down] | ||
| T | | T | ||
− | |- | + | |- id="snap_turn" |
− | |style="text-align:left;" | Snap Turn | + | |style="text-align:left;" class="anchorlink" | Snap Turn [[#snap_turn|Link]] |
| [LB]/[RB] | | [LB]/[RB] | ||
| Any Analog [Left/Right] | | Any Analog [Left/Right] | ||
| Any Trackpad [Left/Right] | | Any Trackpad [Left/Right] | ||
| Q/E | | Q/E | ||
− | |- | + | |- id="power_tv" |
− | |style="text-align:left;" | + | |style="text-align:left;" class="anchorlink" | Power (TV) [[#power_tv|Link]] |
| A | | A | ||
| Pointer Button + B | | Pointer Button + B | ||
| Pointer Button + Left Trackpad [Right] | | Pointer Button + Left Trackpad [Right] | ||
| C | | C | ||
− | |- | + | |- id="power_console" |
− | |style="text-align:left;" | Power (Console) | + | |style="text-align:left;" class="anchorlink" | Power (Console) [[#power_console|Link]] |
| A | | A | ||
| Pointer Button + A/X | | Pointer Button + A/X | ||
− | | Pointer Button + Any Trackpad [Down] | + | | Pointer Button + Any Trackpad [Down] |
| Spacebar | | Spacebar | ||
− | |- | + | |- id="focus_input" |
− | |style="text-align:left;" | + | |style="text-align:left;" class="anchorlink" | Focus Input to Console [[#focus_input|Link]] |
| A | | A | ||
| Pointer Button + A/X | | Pointer Button + A/X | ||
| Pointer Button + Any Trackpad [Down] | | Pointer Button + Any Trackpad [Down] | ||
| Spacebar | | Spacebar | ||
− | |- | + | |- id="unfocus_input" |
− | |style="text-align:left;" | Unfocus Input from Console | + | |style="text-align:left;" class="anchorlink" | Unfocus Input from Console [[#unfocus_input|Link]] |
| Left Analog [Press] + Right Analog [Press] | | Left Analog [Press] + Right Analog [Press] | ||
| Left Analog [Press] + Right Analog [Press] | | Left Analog [Press] + Right Analog [Press] | ||
| Left Menu + Right Menu | | Left Menu + Right Menu | ||
| Ctrl + Spacebar | | Ctrl + Spacebar | ||
− | |- | + | |- id="attach_cable" |
− | |style="text-align:left;" | Attach Cables | + | |style="text-align:left;" class="anchorlink" | Attach Cables [[#attach_cable|Link]] |
| Y | | Y | ||
| Pointer Button + B | | Pointer Button + B | ||
| Pointer Button + Right Trackpad [Left] | | Pointer Button + Right Trackpad [Left] | ||
| F | | F | ||
− | |- | + | |- id="inventory_menu" |
− | |style="text-align:left;" | | + | |style="text-align:left;" class="anchorlink" | Inventory Menu [[#inventory_menu|Link]] |
| Start | | Start | ||
| Start | | Start | ||
| Left Menu ''or'' Right Menu | | Left Menu ''or'' Right Menu | ||
| Tab | | Tab | ||
− | |- | + | |- id="grab" |
− | |style="text-align:left;" | Grab object | + | |style="text-align:left;" class="anchorlink" | Grab object [[#grab|Link]] |
| X | | X | ||
| ''Grab it with your hand'' | | ''Grab it with your hand'' | ||
| ''Grab it with your hand'' | | ''Grab it with your hand'' | ||
| X | | X | ||
− | |- | + | |- id="grab_in_place" |
− | |style="text-align:left;" | Grab object <br/> (Keep distance and rotation) | + | |style="text-align:left;" class="anchorlink" | Grab object [[#grab_in_place|Link]] <br/> (Keep distance and rotation) |
| Hold X | | Hold X | ||
| | | | ||
| | | | ||
| Hold X | | Hold X | ||
− | |- | + | |- id="move_closer_farther" |
− | |style="text-align:left;" | Move object Closer / Farther | + | |style="text-align:left;" class="anchorlink" | Move object Closer / Farther [[#move_closer_farther|Link]] |
| Left Trigger (Hold) + Analog [Up/Down] | | Left Trigger (Hold) + Analog [Up/Down] | ||
| | | | ||
| | | | ||
| Mouse Wheel | | Mouse Wheel | ||
− | |- | + | |- id="distance_grab" |
− | |style="text-align:left;" | Distance Grab / The Force (Hands) | + | |style="text-align:left;" class="anchorlink" | Distance Grab / The Force [[#distance_grab|Link]] <br/> (Hands) |
| | | | ||
| Pointer Button + Grab Button | | Pointer Button + Grab Button | ||
| Pointer Button + Grip Button | | Pointer Button + Grip Button | ||
| | | | ||
− | |- | + | |- id="drop" |
− | |style="text-align:left;" | Drop object | + | |style="text-align:left;" class="anchorlink" | Drop object [[#drop|Link]] |
| X | | X | ||
| Release Grab Button | | Release Grab Button | ||
| Release Grip Button | | Release Grip Button | ||
| X | | X | ||
− | |- | + | |- id="throw" |
− | |style="text-align:left;" | Throw object | + | |style="text-align:left;" class="anchorlink" | Throw object [[#throw|Link]] |
| Right Trigger | | Right Trigger | ||
| ''Throw it with your hand'' | | ''Throw it with your hand'' | ||
| ''Throw it with your hand'' | | ''Throw it with your hand'' | ||
| Z | | Z | ||
− | |- | + | |- id="change_time" |
− | |style="text-align:left;" | Change Time <br/> (Looking/Pointing to the clock) | + | |style="text-align:left;" class="anchorlink" | Change Time [[#change_time|Link]] <br/> (Looking/Pointing to the clock) |
| DPad [Left/Right] | | DPad [Left/Right] | ||
| Pointer Button + Analog [Left/Right] | | Pointer Button + Analog [Left/Right] | ||
| Pointer Button + Left Trackpad [Left/Right] | | Pointer Button + Left Trackpad [Left/Right] | ||
| Left/Right | | Left/Right | ||
− | |- | + | |- id="change_time_shortcut" |
− | + | |style="text-align:left;" class="anchorlink" | Change Time [[#change_time_shortcut|Link]] <br/> (Anywhere) | |
− | |style="text-align:left;" | Change Time <br/> (Anywhere) | + | |
| Press and hold Both Analogs <br/> + DPad [Left/Right] | | Press and hold Both Analogs <br/> + DPad [Left/Right] | ||
| Both Pointer Buttons + Analog [Left/Right] | | Both Pointer Buttons + Analog [Left/Right] |
Revision as of 19:58, 7 November 2018
Pointer Button
To interact with some objects using hand controllers, you can hold the Pointer Button to show a laser pointer, point to a interactable object to highlight it, then press the other designed button in the next table below to perform the action.
Touch | Vive |
---|---|
Index Trigger | Grip Button |
Controls
Control | Gamepad | Touch | Vive | Keyboard/Mouse |
---|---|---|---|---|
Lock Mouse Cursor Link | ` (Backquote) | |||
Movement Link | Analog | Left Analog | Left Trackpad | WASD |
Teleport Link | Left Analog | Any Analog [Up/Down] | Any Trackpad [Up/Down] | T |
Snap Turn Link | [LB]/[RB] | Any Analog [Left/Right] | Any Trackpad [Left/Right] | Q/E |
Power (TV) Link | A | Pointer Button + B | Pointer Button + Left Trackpad [Right] | C |
Power (Console) Link | A | Pointer Button + A/X | Pointer Button + Any Trackpad [Down] | Spacebar |
Focus Input to Console Link | A | Pointer Button + A/X | Pointer Button + Any Trackpad [Down] | Spacebar |
Unfocus Input from Console Link | Left Analog [Press] + Right Analog [Press] | Left Analog [Press] + Right Analog [Press] | Left Menu + Right Menu | Ctrl + Spacebar |
Attach Cables Link | Y | Pointer Button + B | Pointer Button + Right Trackpad [Left] | F |
Inventory Menu Link | Start | Start | Left Menu or Right Menu | Tab |
Grab object Link | X | Grab it with your hand | Grab it with your hand | X |
Grab object Link (Keep distance and rotation) |
Hold X | Hold X | ||
Move object Closer / Farther Link | Left Trigger (Hold) + Analog [Up/Down] | Mouse Wheel | ||
Distance Grab / The Force Link (Hands) |
Pointer Button + Grab Button | Pointer Button + Grip Button | ||
Drop object Link | X | Release Grab Button | Release Grip Button | X |
Throw object Link | Right Trigger | Throw it with your hand | Throw it with your hand | Z |
Change Time Link (Looking/Pointing to the clock) |
DPad [Left/Right] | Pointer Button + Analog [Left/Right] | Pointer Button + Left Trackpad [Left/Right] | Left/Right |
Change Time Link (Anywhere) |
Press and hold Both Analogs + DPad [Left/Right] |
Both Pointer Buttons + Analog [Left/Right] | Both Pointer Buttons + Left Trackpad [Left/Right] | Ctrl + Left/Right |
In-Game (Touch / Vive)
EmuVR also remaps buttons on your Touch / Vive to buttons on a virtual Xbox 360/One controller, so that you can to play your games with them instead of a gamepad.
This layout may seem odd, but it was designed with comfort and convenience in mind for the most common systems, in a way that allows you to press all the face buttons at the same time with one hand.
With this you can dash-jump while charging a shot, if your game needs all those buttons together.
Simulated Button | Touch | Vive |
---|---|---|
A | A | Right Pad Up |
B | B | Right Trigger |
X | Back | Right Menu |
Y | Start | Right Grip |
Start | Y | Left Menu |
Select | X | Right Menu |
Right Shoulder | Left Trigger | Right Pad Right |
Left Shoulder | Left Analog (Press/Click) | Right Pad Left |
Left Analog | Left Analog | Left Pad (Click and drag) |
Right Analog | Right Analog | Left Grip (Hold) + Right Pad (Touch only, don’t click) |
DPad (For systems without analogs) |
Left Analog | Left Pad |
DPad (Force on systems with analogs) |
Press/Click Right Analog + Move Left Analog | Left Grip (Hold) + Left Pad (Click and drag) |