Controls
From EmuVR Wiki
Pointer Button
To interact with some objects using hand controllers, you can hold the Pointer Button to show a laser pointer, point to a interactable object to highlight it, then press the other designed button in the next table below to perform the action.
Touch | Vive |
---|---|
Trigger | Grip |
Controls
Control | Gamepad | Touch | Vive | Keyboard/Mouse |
---|---|---|---|---|
Lock Mouse Cursor | ` (Backquote) | |||
Movement
|
Analog | Left Analog | Left Trackpad | WASD |
Teleport | Left Analog | Any Analog [Up/Down] | Any Trackpad [Up/Down] | T |
Snap Turn | [LB]/[RB] | Any Analog [Left/Right] | Any Trackpad [Left/Right] | Q/E |
Power (TV)
|
A | Pointer Button + B | Pointer Button + Left Trackpad [Right] | C |
Power (Console) | A | Pointer Button + A/X | Pointer Button + Any Trackpad [Down] AA | Spacebar |
Focus Control to Console
|
A | Pointer Button + A/X | Pointer Button + Any Trackpad [Down] | Spacebar |
Unfocus Control from Console | Left Analog [Press] + Right Analog [Press] | Left Analog [Press] + Right Analog [Press] | Left Menu + Right Menu | Ctrl + Spacebar |
Attach Cables | Y | Pointer Button + B | Pointer Button + Right Trackpad [Left] | F |
Item spawn menu | Start | Start | Left Menu or Right Menu | Tab |
Grab object | X | Grab it with your hand | Grab it with your hand | X |
Grab object (Keep distance and rotation) |
Hold X | Hold X | ||
Distance Grab / The Force (Hands) | Pointer Button + Grab Button | Pointer Button + Grip Button | ||
Drop object | X | Release Grab Button | Release Grip Button | X |
Throw object | Right Trigger | Throw it with your hand | Throw it with your hand | Z |
Change Time (Looking/Pointing to the clock) |
DPad [Left/Right] | Pointer Button + Analog [Left/Right] | Pointer Button + Left Trackpad [Left/Right] | Left/Right |
Change Time (Anywhere) |
Press and hold Left and Right Analogs + DPad [Left/Right] | Both Pointer Buttons + Analog [Left/Right] | Both Pointer Buttons + Left Trackpad [Left/Right] | Ctrl + Left/Right |
In-Game (Touch / Vive)
EmuVR also remaps buttons on your Touch / Vive to buttons on a virtual Xbox 360/One controller, so that you can to play your games with them instead of a gamepad.
This layout may seem odd, but it was designated with comfort and convenience in mind for the most common systems, in a way that allows you to press all the face buttons at the same time with one hand.
With this you can dash-jump while charging a shot, if your game needs all those buttons together.
Simulated Button | Touch | Vive |
---|---|---|
A | A | Right Pad Up |
B | B | Right Trigger |
X | Back | Right Menu |
Y | Start | Right Grip |
Start | Y | Left Menu |
Select | X | Right Menu |
Right Shoulder | Left Trigger | Right Pad Right |
Left Shoulder | Left Analog (Press/Click) | Right Pad Left |
Left Analog | Left Analog | Left Pad (Click and drag) |
Right Analog | Right Analog | Left Grip (Hold) + Right Pad (Touch only, donโt click) |
DPad (For systems without analogs) |
Left Analog | Left Pad |
DPad (Force on systems with analogs) |
Press/Click Right Analog + Move Left Analog | Left Grip (Hold) + Left Pad (Click and drag) |