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- This guide will teach you how to download, install, and add your own games to EmuVR. ...ything below. '''Every single bit of information here is important to make EmuVR work correctly.'''17 KB (2,699 words) - 21:50, 20 February 2024
- All right, so now you've [[Installation|Installed]] EmuVR, added your games, and maybe even [[Customization|Customized]] your bedroom In EmuVR you'll be switching between two control modes:21 KB (3,540 words) - 07:16, 7 August 2023
- === Do I need a VR headset to play EmuVR? === No, you can also play EmuVR on your monitor without any VR device!8 KB (1,330 words) - 08:30, 21 May 2023
- |class="anchorlink" | Exit EmuVR [[#exit_emuvr|Link]] EmuVR also remaps buttons on your VR controllers to buttons on a simulated Xbox 316 KB (2,504 words) - 06:00, 9 August 2023
- EmuVR supports importing custom label images for your game cartridges and CDs. # Extract it into the appropriate folders, like <code>EmuVR\Custom\Labels\<span style="color:#1f8ee0"><b><media name here></b></span></12 KB (2,065 words) - 03:33, 3 March 2023
- ...permission issue with your installed directory. Try moving it to <code>C:\EmuVR\</code> ...e last resort.<br>Changing '''any''' Retroarch settings can randomly break EmuVR, so avoid running it directly as much as possible. (You can reset them by d19 KB (3,012 words) - 07:01, 7 September 2023
- ''* Reload your room or restart EmuVR to apply this change.'' Choose what will be randomly '''spawned''' in the room each time you start EmuVR.15 KB (2,285 words) - 07:00, 10 January 2023
- EmuVR is currently in open beta, with frequent updates to fix issues and add new ...anner optimizations below, makes it easier to import thousands of games in EmuVR.)56 KB (8,758 words) - 01:55, 4 April 2023
- ...utofill''), then click ''Scan''. They'll show up in your inventory menu in EmuVR. Thanks to the [https://docs.libretro.com/library/ffmpeg/ FFMPEG core], EmuVR supports playing video and music files. Additionally, you can also play com13 KB (2,147 words) - 07:04, 3 February 2023
- ...mes with light guns (e.g. Time Crisis II, Time Crisis 3, Vampire Night) in EmuVR. ...where you "reload" by shooting off screen, and that's exactly how do it in EmuVR as well: ''shoot off screen.''11 KB (1,861 words) - 08:16, 2 April 2023
- ...oard support. To learn '''how to enable''' that kind of input for games in EmuVR, read [[Installation_Guide#Core_Options_.28Advanced.29|Core Options]]. When you [[Controls#focus_input|start controlling]] a mouse-enabled game, EmuVR will automatically lock your cursor as if pressing the [[Controls#lock_mous3 KB (574 words) - 03:57, 12 April 2021
- ...s if you want, but you'll need to edit them again every time you move your EmuVR installation folder to another place, losing the convenience of portability6 KB (984 words) - 00:17, 11 July 2022
- ...ames progress,''' you still need to save them as usual if you want to exit EmuVR or load any room save. ...ime you save, an isometric "pixel art" thumbnail will be exported to <code>EmuVR\Saved Data\Rooms\</code> so that you can show off you room anywhere you lik2 KB (352 words) - 04:37, 5 March 2022
- On this page you'll learn everything about Netplay in EmuVR: what ''can'' you do, what you ''need'' to do, what works, what does not wo Here's what you can do in EmuVR's netplay:53 KB (8,440 words) - 18:48, 15 March 2023
- When starting a game in EmuVR, you'll see a menu where you can select which executable file to run from w # It will be a game cartridge in EmuVR, load it as usual.7 KB (1,256 words) - 05:58, 8 January 2023